List of Figures
| Table of Contents | List of Figures | List of Examples | List of Tables |
- Figure 1. OpenGL Multipipe SDK Application Structure
- Figure 2. Configuration File Mapping onto a Reality Center Environment
- Figure 3. Multiple Views Per Pipe
- Figure 4. Single View Per Pipe
- Figure 5. Source and Destination Channels
- Figure 6. Screen Decomposition
- Figure 7. Database Decomposition
- Figure 8. Eye Decomposition
- Figure 9. Frame Multiplexing
- Figure 10. Data Streaming Decomposition
- Figure 11. 4x FSAA Decomposition
- Figure 12. Eye-DB Multilevel Decomposition
- Figure 13. Program Flowchart
- Figure 14. Program Execution Model