About This Guide

This document is intended for system administrators and gives information about installing, configuring, tuning, and troubleshooting OpenGL Vizserver. Using OpenGL Vizserver, you can run graphics applications on another system and OpenGL Vizserver serves the resulting graphics to your client machine. You can also use OpenGL Vizserver in conjunction with other products like QuickTransit for Silicon Graphics. QuickTransit allows you to transparently run applications compiled for IRIX MIPS platforms. Hence, QuickTransit greatly augments the number of applications you can run on Silicon Graphics Prism servers.

System Requirements

OpenGL Vizserver consists of client and server modules.

The OpenGL Vizserver server module requires one of the following system types:

  • SGI Onyx 3000 series with InfiniteReality3 or InfiniteReality4 graphics

  • SGI Onyx 3000 series with InfinitePerformance graphics

  • SGI Onyx 300 systems with InfinitePerformance graphics

  • SGI Onyx 300 systems with InfiniteReality3 or InfiniteReality4 graphics

  • SGI Onyx 350 systems with InfinitePerformance graphics

  • SGI Onyx 350 systems with InfiniteReality3 or InfiniteReality4 graphics

  • Silicon Graphics Onyx2 systems with InfiniteReality2, InfiniteReality3, or InfiniteReality4 graphics

  • Silicon Graphics Octane or Octane2 systems

  • Silicon Graphics Onyx4 UltimateVision systems

  • Silicon Graphics Fuel systems

  • Silicon Graphics Tezro systems

  • Silicon Graphics Prism systems

A server module must have one of the following operating systems installed:

  • SGI ProPack for Silicon Graphics Prism platforms

  • IRIX 6.5.11 or later for other platforms

OpenGL Vizserver supports clients running the following software platforms:

  • IRIX 6.5.11 or later

  • Red Hat Linux 8 or later

  • SUSE LINUX 9 or later

  • Fedora Core 2 or later

  • SGI ProPack

  • Solaris 2.6 or later

  • Windows NT 4.0 , Windows 2000, and Windows XP

  • Mac OS X 10.3.5 or later

Related Publications

The following documents contain additional information that may be helpful:

  • SGI OpenGL Vizserver User's Guide

  • Performance Co-Pilot User's and Administrator's Guide

  • IRIX Admin: Networking and Mail

  • IRIX Admin: Software Iinstallation and Licensing

  • SGI ProPack for Linux Start Here

  • SGI Scalable Graphics Compositor User's Guide

  • Silicon Graphics Scalable Graphics Capture PCI-X Option User's Guide

Obtaining Publications

You can obtain SGI documentation in the following ways:

  • See the SGI Technical Publications Library at http://docs.sgi.com . Various formats are available. This library contains the most recent and most comprehensive set of online books, release notes, man pages, and other information.

  • If it is installed on your SGI system, you can use InfoSearch, an online tool that provides a more limited set of online books, release notes, and man pages. With an IRIX system, select Help from the Toolchest, and then select InfoSearch. Or you can type infosearch on a command line.

  • On IRIX, you can also view release notes by typing either grelnotes or relnotes on a command line.

  • You can also view man pages by typing man <title> on a command line.

Conventions

The following conventions are used throughout this document:

Convention

Meaning

command

This fixed-space font denotes literal items such as commands, files, routines, path names, signals, messages, and programming language structures.

function

This bold font indicates a function or method name. Parentheses are also appended to the name.

variable

Italic typeface denotes variable entries and words or concepts being defined.

user input

This bold, fixed-space font denotes literal items that the user enters in interactive sessions. Output is shown in nonbold, fixed-space font.

[]

Brackets enclose optional portions of a command or directive line.

...

Ellipses indicate that a preceding element can be repeated.

manpage(x)

Man page section identifiers appear in parentheses after man page names.

GUI element

This bold font denotes the names of graphical user interface (GUI) elements, such as windows, screens, dialog boxes, menus, toolbars, icons, buttons, boxes, and fields.


Reader Comments

If you have comments about the technical accuracy, content, or organization of this document, contact SGI. Be sure to include the title and document number of the manual with your comments. (Online, the document number is located in the front matter of the manual. In printed manuals, the document number is located at the bottom of each page.)

You can contact SGI in any of the following ways:

  • Send e-mail to the following address:

    [email protected]

  • Use the Feedback option on the Technical Publications Library webpage:

    http://docs.sgi.com
    
    

  • Contact your customer service representative and ask that an incident be filed in the SGI incident tracking system.

  • Send mail to the following address:

    Technical Publications
    SGI
    1500 Crittenden Lane, M/S 535
    Mountain View, CA 94043-1351

SGI values your comments and will respond to them promptly.